Files
autobackup-operator/vendor/github.com/json-iterator/go/any_float.go
T
unkin-agent 9da206dc7c Implement autobackup-operator controllers, tests, CI and packaging
PVCs and CloudNativePG Clusters need S3 buckets and backup schedules
provisioned consistently. This operator watches the
backups.unkin.net/{schedule,destination} annotations on those objects and
provisions everything needed to back them up, with no new CRDs.

- Add a PVC controller that provisions cephrgw ObjectStoreUser/Bucket/BucketAccess,
  auto-generates a restic repo-password Secret and creates a k8up Schedule scoped
  to the PVC via spec.backup.volumes[].persistentVolumeClaim.claimName.
- Add a CNPG Cluster controller that provisions the same bucket stack, idempotently
  patches spec.backup.barmanObjectStore (leaving a user-set destinationPath alone
  with a Warning event) and creates a ScheduledBackup.
- Resolve destinations through a ConfigMap lookup table; requeue until the
  BucketAccess is Ready before creating schedule resources; own-reference created
  resources and retain bucket data by default.
- Add schedule-mapping helpers (k8up 5-field/shortcut pass-through, CNPG 6-field
  seconds-first) and deterministic, length-bounded name derivation.
- Add unit tests (schedule mapping, name derivation, destination resolution) and
  envtest controller tests for both paths, wiring the external CRDs into envtest.
- Add kubebuilder-generated RBAC, a Dockerfile (distroless/nonroot), Woodpecker
  lint/test/build pipelines and a tag-triggered image push to the artifactapi
  docker-internal registry, plus a version-bump Makefile and deploy manifests.
2026-08-14 00:08:37 +10:00

84 lines
1.2 KiB
Go

package jsoniter
import (
"strconv"
)
type floatAny struct {
baseAny
val float64
}
func (any *floatAny) Parse() *Iterator {
return nil
}
func (any *floatAny) ValueType() ValueType {
return NumberValue
}
func (any *floatAny) MustBeValid() Any {
return any
}
func (any *floatAny) LastError() error {
return nil
}
func (any *floatAny) ToBool() bool {
return any.ToFloat64() != 0
}
func (any *floatAny) ToInt() int {
return int(any.val)
}
func (any *floatAny) ToInt32() int32 {
return int32(any.val)
}
func (any *floatAny) ToInt64() int64 {
return int64(any.val)
}
func (any *floatAny) ToUint() uint {
if any.val > 0 {
return uint(any.val)
}
return 0
}
func (any *floatAny) ToUint32() uint32 {
if any.val > 0 {
return uint32(any.val)
}
return 0
}
func (any *floatAny) ToUint64() uint64 {
if any.val > 0 {
return uint64(any.val)
}
return 0
}
func (any *floatAny) ToFloat32() float32 {
return float32(any.val)
}
func (any *floatAny) ToFloat64() float64 {
return any.val
}
func (any *floatAny) ToString() string {
return strconv.FormatFloat(any.val, 'E', -1, 64)
}
func (any *floatAny) WriteTo(stream *Stream) {
stream.WriteFloat64(any.val)
}
func (any *floatAny) GetInterface() interface{} {
return any.val
}