Merge remote-tracking branch 'upstream/master' into fix-byname-queries
# Conflicts: # src/Jellyfin.Database/Jellyfin.Database.Providers.Sqlite/Migrations/JellyfinDbModelSnapshot.cs
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@@ -621,62 +621,31 @@ public sealed partial class BaseItemRepository
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}
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/// <inheritdoc />
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public IQueryable<Guid> GetFullyPlayedFolderIdsQuery(JellyfinDbContext context, IQueryable<Guid> folderIds, User user)
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public IQueryable<BaseItemEntity> GetAccessFilteredLeafItemsQuery(JellyfinDbContext context, User user, bool includeOwnedItems = false)
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{
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ArgumentNullException.ThrowIfNull(context);
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ArgumentNullException.ThrowIfNull(folderIds);
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ArgumentNullException.ThrowIfNull(user);
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var filter = new InternalItemsQuery(user);
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var userId = user.Id;
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var leafItems = context.BaseItems
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.AsNoTracking()
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.Where(b => !b.IsFolder && !b.IsVirtualItem);
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leafItems = ApplyAccessFiltering(context, leafItems, filter);
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.Where(e => !e.IsFolder && !e.IsVirtualItem);
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var playedLeafItems = leafItems
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.Select(b => new { b.Id, Played = b.UserData!.Any(ud => ud.UserId == userId && ud.Played) });
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return ApplyAccessFiltering(context, leafItems, new InternalItemsQuery(user) { IncludeOwnedItems = includeOwnedItems });
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}
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var ancestorLeaves = context.AncestorIds
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.Where(a => folderIds.Contains(a.ParentItemId))
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.Join(
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playedLeafItems,
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a => a.ItemId,
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b => b.Id,
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(a, b) => new { FolderId = a.ParentItemId, b.Id, b.Played });
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/// <inheritdoc />
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public Expression<Func<BaseItemEntity, bool>> BuildHasDescendantFilter(JellyfinDbContext context, IQueryable<BaseItemEntity> descendants)
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{
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ArgumentNullException.ThrowIfNull(context);
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ArgumentNullException.ThrowIfNull(descendants);
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var linkedLeaves = context.LinkedChildren
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.Where(lc => folderIds.Contains(lc.ParentId))
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.Join(
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playedLeafItems,
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lc => lc.ChildId,
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b => b.Id,
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(lc, b) => new { FolderId = lc.ParentId, b.Id, b.Played });
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var linkedFolderLeaves = context.LinkedChildren
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.Where(lc => folderIds.Contains(lc.ParentId))
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.Join(
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context.BaseItems.Where(b => b.IsFolder),
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lc => lc.ChildId,
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b => b.Id,
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(lc, b) => new { lc.ParentId, FolderChildId = b.Id })
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.Join(
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context.AncestorIds,
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x => x.FolderChildId,
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a => a.ParentItemId,
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(x, a) => new { x.ParentId, DescendantId = a.ItemId })
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.Join(
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playedLeafItems,
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x => x.DescendantId,
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b => b.Id,
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(x, b) => new { FolderId = x.ParentId, b.Id, b.Played });
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return ancestorLeaves
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.Union(linkedLeaves)
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.Union(linkedFolderLeaves)
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.GroupBy(x => x.FolderId)
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.Where(g => g.Select(x => x.Id).Distinct().Count() == g.Where(x => x.Played).Select(x => x.Id).Distinct().Count())
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.Select(g => g.Key);
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// Descendants are reachable through the ancestor chain and - for BoxSets and Playlists - as
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// linked children, which can themselves be folders contributing their own descendants.
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// Every step is a correlated index seek, so only the rows the outer query keeps are visited
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// and a folder is left as soon as its first matching descendant is found.
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return e => context.AncestorIds.Any(a => a.ParentItemId == e.Id && descendants.Any(d => d.Id == a.ItemId))
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|| context.LinkedChildren.Any(lc => lc.ParentId == e.Id
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&& (descendants.Any(d => d.Id == lc.ChildId)
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|| context.AncestorIds.Any(a => a.ParentItemId == lc.ChildId && descendants.Any(d => d.Id == a.ItemId))));
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}
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}
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