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fix(userdata): read user data through to the database
The user data cache and the item's in-memory rows were both filled once per
replica and never invalidated, so a pod serving a playback tick read its own
stale resume position and wrote it back over the position another pod had just
saved, silently losing resume points, played state, favourites and ratings.

- drop the user item data cache
- read single and batched user data from the database on every query
- prefetch user data for in-memory sorts and filters so each stays one query
- cover the lost update against real PostgreSQL with two manager instances
2026-09-20 23:51:29 +10:00

78 lines
2.2 KiB
C#

#nullable disable
using System;
using System.Collections.Generic;
using Jellyfin.Data.Enums;
using Jellyfin.Database.Implementations.Entities;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Sorting;
using MediaBrowser.Model.Querying;
namespace Emby.Server.Implementations.Sorting
{
/// <summary>
/// Class DatePlayedComparer.
/// </summary>
public class DatePlayedComparer : IUserBaseItemComparer
{
/// <summary>
/// Gets or sets the user.
/// </summary>
/// <value>The user.</value>
public User User { get; set; }
/// <summary>
/// Gets or sets the user manager.
/// </summary>
/// <value>The user manager.</value>
public IUserManager UserManager { get; set; }
/// <summary>
/// Gets or sets the prefetched user data.
/// </summary>
/// <value>The prefetched user data.</value>
public IReadOnlyDictionary<Guid, UserItemData> PrefetchedUserData { get; set; }
/// <summary>
/// Gets or sets the user data manager.
/// </summary>
/// <value>The user data manager.</value>
public IUserDataManager UserDataManager { get; set; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public ItemSortBy Type => ItemSortBy.DatePlayed;
/// <summary>
/// Compares the specified x.
/// </summary>
/// <param name="x">The x.</param>
/// <param name="y">The y.</param>
/// <returns>System.Int32.</returns>
public int Compare(BaseItem x, BaseItem y)
{
return GetDate(x).CompareTo(GetDate(y));
}
/// <summary>
/// Gets the date.
/// </summary>
/// <param name="x">The x.</param>
/// <returns>DateTime.</returns>
private DateTime GetDate(BaseItem x)
{
var userdata = this.GetUserData(x);
if (userdata is not null && userdata.LastPlayedDate.HasValue)
{
return userdata.LastPlayedDate.Value;
}
return DateTime.MinValue;
}
}
}