Files
artifactapi/internal/proxy/httpclient.go
T
unkinben f61ab99ae8 fix: set timeouts on the upstream HTTP client (#83)
Fixes #67

## Why
The proxy used `http.DefaultClient` for all upstream GET/HEAD and bearer-token requests. It has no timeouts, so a slow or hung upstream holds a goroutine and connection indefinitely.

## Changes
- Add a shared `upstreamClient` (`internal/proxy/httpclient.go`) with dial, TLS-handshake, response-header and idle-connection timeouts, plus connection pooling.
- Deliberately no overall `Client.Timeout`, so large artifact bodies can still stream; total time is bounded by the request context.
- Route all four upstream calls in the engine through it.

## Validation
- `make e2e` passes.

Reviewed-on: #83
Co-authored-by: Ben Vincent <ben@unkin.net>
Co-committed-by: Ben Vincent <ben@unkin.net>
2026-07-02 22:24:49 +10:00

84 lines
2.3 KiB
Go

package proxy
import (
"net"
"net/http"
"sync"
"time"
"git.unkin.net/unkin/artifactapi/pkg/models"
)
// Default upstream timeouts. A remote may override any of these; a zero
// override falls back to the default here. There is deliberately no overall
// Client.Timeout: the proxy streams arbitrarily large artifacts and total time
// is bounded by the request context instead. We only constrain the phases that
// must never hang — connect, TLS handshake, and time-to-first-response-header —
// so a slow or wedged upstream cannot pin a goroutine and connection.
const (
defaultDialTimeout = 10 * time.Second
defaultTLSTimeout = 10 * time.Second
defaultResponseHeaderTimeout = 30 * time.Second
)
type clientKey struct {
dial time.Duration
tls time.Duration
respHeader time.Duration
}
var (
clientCacheMu sync.Mutex
clientCache = map[clientKey]*http.Client{}
)
// upstreamClientFor returns an HTTP client configured with the given timeouts,
// reusing a cached client (and its connection pool) for identical timeout sets.
// Zero values fall back to the defaults.
func upstreamClientFor(dial, tls, respHeader time.Duration) *http.Client {
if dial <= 0 {
dial = defaultDialTimeout
}
if tls <= 0 {
tls = defaultTLSTimeout
}
if respHeader <= 0 {
respHeader = defaultResponseHeaderTimeout
}
key := clientKey{dial: dial, tls: tls, respHeader: respHeader}
clientCacheMu.Lock()
defer clientCacheMu.Unlock()
if c, ok := clientCache[key]; ok {
return c
}
c := &http.Client{
Transport: &http.Transport{
Proxy: http.ProxyFromEnvironment,
DialContext: (&net.Dialer{
Timeout: dial,
KeepAlive: 30 * time.Second,
}).DialContext,
MaxIdleConns: 100,
MaxIdleConnsPerHost: 10,
IdleConnTimeout: 90 * time.Second,
TLSHandshakeTimeout: tls,
ExpectContinueTimeout: 1 * time.Second,
ResponseHeaderTimeout: respHeader,
},
}
clientCache[key] = c
return c
}
// clientForRemote returns the upstream client for a remote, applying its
// per-remote timeout overrides (in seconds) on top of the defaults.
func clientForRemote(remote models.Remote) *http.Client {
return upstreamClientFor(
time.Duration(remote.UpstreamDialTimeout)*time.Second,
time.Duration(remote.UpstreamTLSTimeout)*time.Second,
time.Duration(remote.UpstreamResponseHeaderTimeout)*time.Second,
)
}