Merge pull request #17775 from slevin-7/fix-skia-sharpen-perf

Apply the resize sharpening kernel directly instead of via SKImageFilter
This commit is contained in:
Cody Robibero
2026-09-07 17:43:48 -04:00
committed by GitHub
2 changed files with 151 additions and 16 deletions
+78 -16
View File
@@ -1,8 +1,10 @@
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using BlurHashSharp.SkiaSharp;
using Jellyfin.Extensions;
using MediaBrowser.Common.Configuration;
@@ -22,22 +24,15 @@ namespace Jellyfin.Drawing.Skia;
public class SkiaEncoder : IImageEncoder
{
private const string SvgFormat = "svg";
// The light sharpening kernel applied after resizing, see ResizeImage.
private const float SharpenCenterWeight = 1.4f;
private const float SharpenNeighborWeight = -0.1f;
private static readonly HashSet<string> _transparentImageTypes = new(StringComparer.OrdinalIgnoreCase) { ".png", ".gif", ".webp" };
private readonly ILogger<SkiaEncoder> _logger;
private readonly IApplicationPaths _appPaths;
private static readonly SKTypeface?[] _typefaces = InitializeTypefaces();
private static readonly SKImageFilter _imageFilter = SKImageFilter.CreateMatrixConvolution(
new SKSizeI(3, 3),
[
0, -.1f, 0,
-.1f, 1.4f, -.1f,
0, -.1f, 0
],
1f,
0f,
new SKPointI(1, 1),
SKShaderTileMode.Clamp,
true);
/// <summary>
/// The default sampling options, equivalent to old high quality filter settings when upscaling.
@@ -561,8 +556,8 @@ public class SkiaEncoder : IImageEncoder
/// <returns>The resized image.</returns>
internal static SKImage ResizeImage(SKBitmap source, SKImageInfo targetInfo, bool isAntialias = false, bool isDither = false)
{
using var surface = SKSurface.Create(targetInfo);
using var canvas = surface.Canvas;
using var target = new SKBitmap(targetInfo);
using var canvas = new SKCanvas(target);
using var paint = new SKPaint();
paint.IsAntialias = isAntialias;
paint.IsDither = isDither;
@@ -574,7 +569,6 @@ public class SkiaEncoder : IImageEncoder
? DefaultSamplingOptions
: UpscaleSamplingOptions;
paint.ImageFilter = _imageFilter;
canvas.DrawBitmap(
source,
SKRect.Create(0, 0, source.Width, source.Height),
@@ -582,7 +576,75 @@ public class SkiaEncoder : IImageEncoder
samplingOptions,
paint);
return surface.Snapshot();
SharpenInPlace(target);
return SKImage.FromBitmap(target);
}
/// <summary>
/// Applies the light 3x3 sharpening kernel to the bitmap in place.
///
/// This is equivalent to the SKImageFilter.CreateMatrixConvolution paint filter that
/// was previously part of the resize draw call. Since the SkiaSharp 3 update that
/// filter no longer has a fast CPU path and takes multiple seconds per image on the
/// software rasterizer, so the same kernel is applied directly instead.
/// </summary>
/// <param name="bitmap">The bitmap to sharpen. Must use a color type with four bytes per pixel; other color types are returned unchanged.</param>
internal static void SharpenInPlace(SKBitmap bitmap)
{
if (bitmap.BytesPerPixel != 4)
{
return;
}
var width = bitmap.Width;
var height = bitmap.Height;
var stride = bitmap.RowBytes;
var pixels = bitmap.GetPixels();
if (width == 0 || height == 0 || pixels == IntPtr.Zero)
{
return;
}
var length = stride * height;
var source = ArrayPool<byte>.Shared.Rent(length);
var result = ArrayPool<byte>.Shared.Rent(length);
try
{
Marshal.Copy(pixels, source, 0, length);
for (var y = 0; y < height; y++)
{
// The kernel clamps at the edges: out-of-bounds taps reuse the edge pixel.
var row = y * stride;
var up = y == 0 ? row : row - stride;
var down = y == height - 1 ? row : row + stride;
for (var x = 0; x < width; x++)
{
var col = x * 4;
var left = x == 0 ? col : col - 4;
var right = x == width - 1 ? col : col + 4;
for (var channel = 0; channel < 4; channel++)
{
var value = (SharpenCenterWeight * source[row + col + channel])
+ (SharpenNeighborWeight * (source[up + col + channel]
+ source[down + col + channel]
+ source[row + left + channel]
+ source[row + right + channel]));
result[row + col + channel] = (byte)Math.Clamp((int)(value + 0.5f), 0, 255);
}
}
}
Marshal.Copy(result, 0, pixels, length);
}
finally
{
ArrayPool<byte>.Shared.Return(source);
ArrayPool<byte>.Shared.Return(result);
}
}
/// <inheritdoc/>
@@ -0,0 +1,73 @@
using SkiaSharp;
using Xunit;
namespace Jellyfin.Drawing.Skia.Tests;
public class SkiaEncoderSharpenTests
{
private static SKBitmap CreateBitmap(int width, int height, SKColor fill)
{
var bitmap = new SKBitmap(new SKImageInfo(width, height, SKColorType.Rgba8888, SKAlphaType.Premul));
using var canvas = new SKCanvas(bitmap);
canvas.Clear(fill);
return bitmap;
}
[Fact]
public void SharpenInPlace_UniformImage_IsUnchanged()
{
// 1.4 * v - 4 * 0.1 * v = v for any uniform value.
using var bitmap = CreateBitmap(8, 8, new SKColor(100, 150, 200));
SkiaEncoder.SharpenInPlace(bitmap);
for (var y = 0; y < bitmap.Height; y++)
{
for (var x = 0; x < bitmap.Width; x++)
{
Assert.Equal(new SKColor(100, 150, 200), bitmap.GetPixel(x, y));
}
}
}
[Fact]
public void SharpenInPlace_BrightPixelOnDarkBackground_SharpensEdge()
{
using var bitmap = CreateBitmap(5, 5, new SKColor(50, 50, 50));
bitmap.SetPixel(2, 2, new SKColor(250, 250, 250, 255));
SkiaEncoder.SharpenInPlace(bitmap);
// Center: 1.4 * 250 - 0.1 * 4 * 50 = 330 -> clamped to 255.
Assert.Equal(new SKColor(255, 255, 255), bitmap.GetPixel(2, 2));
// Direct neighbor: 1.4 * 50 - 0.1 * (250 + 3 * 50) = 30.
Assert.Equal(new SKColor(30, 30, 30), bitmap.GetPixel(1, 2));
// Far corner is only surrounded by background: unchanged.
Assert.Equal(new SKColor(50, 50, 50), bitmap.GetPixel(0, 0));
}
[Fact]
public void SharpenInPlace_EdgePixels_ClampOutOfBoundsTaps()
{
// A corner pixel reuses itself for the two out-of-bounds taps:
// 1.4 * v - 0.1 * (2 * v + right + down).
using var bitmap = CreateBitmap(3, 3, new SKColor(100, 100, 100));
bitmap.SetPixel(0, 0, new SKColor(200, 200, 200, 255));
SkiaEncoder.SharpenInPlace(bitmap);
// 1.4 * 200 - 0.1 * (200 + 200 + 100 + 100) = 220.
Assert.Equal(new SKColor(220, 220, 220), bitmap.GetPixel(0, 0));
}
[Fact]
public void SharpenInPlace_UnsupportedColorType_IsLeftUntouched()
{
using var bitmap = new SKBitmap(new SKImageInfo(4, 4, SKColorType.Gray8, SKAlphaType.Opaque));
bitmap.Erase(new SKColor(80, 80, 80));
SkiaEncoder.SharpenInPlace(bitmap);
Assert.Equal(80, bitmap.GetPixel(1, 1).Red);
}
}